hurdelhabadan solar system


Hurdelhabadan is the 2nd or 3rd planet of the solar system of the same name and homeworld of Schuschinus and the Maschinensäcken. Hence it is the cultural center of the Schuschiverse. It is a hub, in which countless dimensions and timelines converge, thus its precise origin and age isn´t determined. It´s for sure, that it is ancient and can look back on a vast history shaped by many high civilisations, but especially by the Maschinensäcke, who made it a prosperous realm.


It was in his sixth year that Schuschinus, disgusted by the constraints of society, founded his own fantasy world. In childlike carefreeness he called it "Donnertagland" (Thursdayland), where there was no school, no work, no rules, and whose inhabitants, the Maschinensäcken were all friends, peacefully pursued their hobbies and experienced many adventures. As counterdraft there was Freitagland (Fridayland). Having initially been characterless standard villains, he increasingly projected all his aversions onto them. The Freitaglandmänner were the eternal arch enemies of the Maschinensäcke, whose fate would decide in the Timefight, an apocalyptic decisive battle.
The lands soon became planets, soon became intergalactic realms, finally became lemental forces pervading the whole multiverse. One day, Schuschinus wrote a story at school about a planet called Hurdelhabadan, which unfortunately fell prey to shameful transience. This planet was spontaneously conceived and had nothing to do with his main work, but when the classmates began to associate him with the planet Hurdelhabadan, he replaced the name of his planet with it. This also sounded less childish, a virtue for which one gets bullied. Humanity increasingly disgusted him, so he publicly declared himself an alien from the planet Hurdelhabadan. Over time, the continents of the planet were given the original country names.

geography and settling

hurdelhabadan world map
Characteristic for the planet is its vast variety of landscapes, which are not only at the surface. Its crust resembles a sponge, interwveined by many caves. Its cloud cover counts as landscape, too, which can be stepped on. On Hurdelhabadan there are no states or borders. One can move freely and settle everywhere without bureaucratic hindrances.


The historically most important continent has distinct seasons with diverse and occasionally extreme weather. This doesn´t mean trouble or danger for the inhabitants, but joy, because everyone can choose, how far he wants to be affected by that (see user-friendly nature). Deluges provide swimming fun, hurricanes are are rollercoasters, snow masses are shaped to mazes and castles for exciting adventure games.

The continent is known for lush vegetation and vivid cities. The surrounding islands are full of old graveyards and volcanoes. Here are pirates at home.

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Banania Banania is located at the upper end of the south-western peninsula, but its precise location is changing. Dometimes it´s on the west coast, sometimes at the inland sea, sometimes up-country, too.
In the era of great failures Schuschinus staged many plushie-battles in his room, whereby the furniture became buildings. During the attacs of the Kugelkreuz, Baby Banane was elected as mayor and the city was named after him. In the bed there was the townhall, baby Bananes shop and warehouse, apartments, the treasury and the entrance to the underground in form of a retractable bridge. Next to it, the desk formed a gatehouse with Schuschinus´ office on top. The radiator was the hospital, the shelf a department store and the door was the harbour.

Soon Banania bacame the capital of the Hurdelhabadan Empire and combined with the site of the Golden Castle, so Duladorf became a suburb. In the new heyday Dr. Alkohols medical office was added, which was connected with the hospital; the Prosthetics salesman´s shop, Klößchens mansion ant the Jaka-academy. The Merchant´s Meeting, a giant market place of multi-level stalls and stacked containers, which was firstly planned as a temporary trade fair, became a permanent shopping district.

In the Xit Era the library of the castle was expanded to the public Schuschiversity, No. 83 established a brothel and Schuschinus built his summer residence at the beach besides diverse mansions. Also buildings like the Tile Station and the high security wing are in Banania. The initial furniture-downtown was upgraded to a citadel.

Nulasurt This important trading town is located on the south-eastern peninsula. The Nothingplace was built as a site of boredom. It is a large, smooth concrete surface sorrounded by a wall. Only one visitor at a time is allowed (but there are infinite timelines), so that one can enjoy the emptiness undisturbedly.
Oleibic Mountains In the north the Oleibic Mountains provide climbing fun, exciting cave explorations and profitable mining. It´s the site of the old gods. The Slamakadarus Cave was the original home of Seimi. Also Oniera is at home here, why you can find temple ruins and petrified people everywhere. There is the highly unstable Rubble Mountain, which is considered the greatest challenge for climbers. All its slopes are extremely steep and brittle. Duddur.
Tortsurg In the Golden Age, the red bed was used as a castle with a secret passage. With the Tortsurg war a longstanding conflict began ant the landscape was sprinkled with castles and secret passages.

Nackenhörnchen (neck cushion)

The largest continent passes all climate zones. It has its name from its crooked shape.
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Great City In the north is the great city with skyscrapers jutting into space. The lower levels are a maze of shafts and machine rooms, on top there is a colorfully illuminated consume world. There is a casino district, the biggest shopping mall of the planet "Alleskauf", the 1d house of the 1d species.
Schweinestadt (swinetown) This suburb of the Great City has formed around a dump and is known for its high density of bums. It is a place with derelict houses, dirty gutters and shady figures. The highway access is the main territory of the accidental dudes and ensures together with the industrial area noise and smog.
Divertikelhaven The at the River Labyrinth located town was known for its paradisaic beach, where the Tüwahoch was seated. This is a pilgrimage site for belly ball fans, here the hype began. In the timefight the town was totally destroyed and was setting for a famous chapter of the carnage porn genre.
Desert The desert is a paradise for archeologists, because according to legend, here is the cradle of Maschinensackity. Here were found the skeleton of Epomara and the Eseki temple eggomelette, the oldest building of the planet near the sausage mountain, which is said to be the remains of the first Timefight bridge. It´s home of the desert people Seki.
Jungle The jungle is home of many indigenous tribes. The Bumbala are the most popular. They are colorful and peaceful, are trading with the pirates. The Dramuti live deep in the inaccessible areas of the forest. They live in tree nests and slather themselves with mud, so they are well camouflaged. They use the technology of the grass catalysts, where throug the hanging of sods on branches kinetic energy is gained. Then there are cannibals, who are rarely seen. In the jungle are many temple ruins devoted to Jetri.
Lüjydra Lüjidra is a landscape emerged from a bomb crater of the timefight. It is a mountain ring with a crystal lake. Here is the vertical forest, that are the steep walls of a huge fallen tree, on which grows a forest.

Montagland (Mondayland)

Montagland was a separate planet, but a continent is enough. Ther is temperate climate and cities that emulate certain epochs.
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Crocodile Tree Forest The dark, misty forest of dead trees in the shape of crippled creatures and mouldy swamp ground contains space ship wrecks and castle ruins.
Hnpik Eip Land The through dimensional distortions shielded island is home of a Maschinensack tribe, who preserved the culture from the time of the first timefight.
endless Swamps Whn the Posete-water was drained after the second timefight, the whole planet was a swamp. This was kept a a parallel dimension and serves as transition to many other places such as Srugus` birthplace on Nanetoya, the Jetri version of the Golden Castle, the Radiator Period or the Oucshrivland.

(Freitagland) (Fridayland)

Freitagland is actually a separate planet. Since the back of Hurdelhabadan was never well defined, it could be put there as a continent. But that would not work because it would come to immediate aggressive spread and pollution by the Frms and Maschinensäcke do not tolerate that on their planet. But as a parallel dimension that´s possible. Freitagland is a dead, barren landscape full of garbage mountains and contaminated mud holes. Cities are gray concrete jungles. The only life in the streets are exercising and patrolling soldiers. Workers toil in factories and quarries or are imprisoned in ther cells.

Wood Island

The wood island is a tiny continent, but covers the wood needs of the whole planet. Here are no inhabitants, only rangers and lumberjacks and a tree sign factory, which produces heaps of small plastic signs with numbers, because no tree log is complete without such a sign.


The oceans are made of fresh water, except for the antarctic Ocean, which is separated by the poison stream. Under water spread inhabited and abandoned cities as well.


Hurdelhabadan in its cube carrier ship
Already in the first comic a carrier ship for the pplanet was introduced, which was a plagiarized borg cube. Besides there was a small cube, orbiting the planet like a moon.

User-friendly Nature

On Hurdelhabadan the technological singularity has happened, nature and technology form a symbiosis. The borders between material, spiritual and virtual Levels disappear, fantasy becomes reality and natural laws are adapted to the needs of the inhabitants.

energy supply

Basically, everything can work as a self-contained cycle and be self-sufficient. Beside that, there is no energy problem, since any source of energy can dynamically be tapped by wormhole. The tapped energy automatically replaces the necessary physical technology with microscopic, energy-efficient force field technology, which makes everything completely independent. In addition, plants collect solar energy and pass it on to the root network. Devices can be plugged to any tree.


There is no incompatibility between different technologies or lifeforms. Everything can communicate wirelessly and, if desired, connect automatically. The own consciousness is used as operating system and programs applications according to individual need without certain hardware requirements. These features form the Schuschinet. Technology and Nature are a unity on Hurdelhabadan. Wether something looks more like nature or like technology, is based on the preferences of the user.

intelligent transience

Transience on Hurdelhabadan is not a vicious destructive power that unsolicitedly wrests loved things from you. Nothing breaks by itself unless the owner voluntarily hands it over to transience or purposely destroys it, e.g. food notices when stored as a stock and does not go bad. Things like houses and machines do not require maintenance and are not affected by weather. But because archeology is so exciting, there is optional decay. Even destroyed things are not lost forever, they can be reloaded at any time in any state, because before each change, an automatic backup is made. Aging, diseases and death are voluntary and reversible. The Frms are constantly trying to destroy everything, but the planet heals damage coming from outside.
Dirt is intelligent, too. You do not have to constantly clean and take care that you do not carry any dirt inside. The dirt stays where it belongs.

infinite space and resources

Hurdelhabadan is a hub, where many dimensions, timelines and parallel universes overlay. These can interlace and recombine. Every inhabitant gets his own version of the planet, in which he can spread at pleasure. All versions merge to a common art project, which connects at the surface to a landscape of interfaces, that defines the common visible form of the planet. Every house is an entrance into another world.


family tree of the gods
Hurdelhabadan is a civilized planet whose inhabitants have overcome religious lunacy. But it is also a planet of ideas and possibilities, so the idea of gods can take shape as an interactive projection. The original gods invented in the Golden Age did not yet have a family tree. With the gods added in the new heyday, the tree was formed.
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old gods
Eseki God of protection and light. In his honor, the temple Eggomelette, the oldest building of Hurdelhabadan was built. He founded the desert people of the Seki.
Oniera Goddess of density and earth. Can petrify people, turn them into mud mummies, or suck them into the ground. Was initially a villain.
Ednorpo Goddess of monsters, mother of the cool villains. Was initially a voracious snake monster.
Glutus God of Fire, emigrated to the 1st planet of the solar system. and founded the people of tea drinkers
Seimi God of slime. He first lived in the dolandic Slamakadarus cave and then migrated to the edge of the solar system and formed the protective slime nebula around Quyrxulr. He lives in a flying cocoon full of spare slime packs in the format of tissue packs. In the era of great failures, he appeared as an antagonist of the Hnpik Eip world with an army of Funghi from the disgust planet.
Pon God of darkness and mysteries. He emigrated to Quyrxulr and founded the people of Drubdlautis. There he wrote the original edition of the Msack-Necronomicon and preserved the ancient language of the universe until its rediscovery. You can call Pon by laying down on your stomach, rattling with a chain and making loud, inarticulate moaning.
Jetri Goddess of Values, created the Baggerwajitar and the Isomery Palisades, who got seized by Srie.
Mufft God of carbohydrates. He shoots blocks of nutrients from his sleeves. He is the keeper of games and god of the Larpers, Gladiators and Big Brains.
(Riehy) Main villain in first Maschinensack comic. At first she didn´t count as a god. Supreme leader of the cool villains.
new gods
Amiro Mother Goddess of the Maschinensäcke, origin of the Gidde that manifested in the planet Xer00.
Xidalbadliban God of aggregate states. He emigrated to Aquitania and founded the people of the Atalar and the Liquid Association. Best buddy of Wuddelkopf.
Kondifasi God of correction. He watches over the timelines and corrects errors.
Agular God of metal and technology. Founded the space people of Pine Cones, who create huge spaceships.
Irana Goddess of devastation. She was detained by Sewares and unleashed in the Timefight.
Sewares Lul God of rest, sleep and dreams. Keeper of the Lul-water.
(Woherej) No Hurdelhabadanian god. Origin unknown. Was temporarily worshiped by the Frms. Merged with Riehy to Wohyrie and destroyed DadaNo. Was killed by the Ultrauniversott.
Föma Servant of Riehy, father of Usmai. He is theoretically mortal, but can regenerate from backup candles, which are hidden at many secret places and kept by his disciples.
Rankenmann One of the first foes of Baby Banane. He lives in the earth and pull people into the ground. original picture lost.
Ur-Anspitzer A monster made from blades, that propably inspired the draftsmen´s order in their pencil sharpeners.
Sohsun Son of Eseki
Jolidar und Joliveg Eseki´s brides
Stars In der Astralschlacht wurden sämtliche Sterne des Universums belebt um eine Götterarmee zu bilden. In the Astral Battle all stars of the universe were inspirited to build an army of gods.
prophets and other mythical figures
Epomara Epomara is a fossil believed to be the first Maschinensack. According to the myth, he himself created Amiro in the sense of the 2nd stage to vanquish evil and procreated with her. Their children became the gods.
Megalorn der meek Ancestor of the Appinelli clan, second boss of the Maschinensäcke. He was very diplomatic and pacifistic and tried to negotiate with the Frms. They murdered him at the table.
Tetysokawa She forged a crown, that is said to be the first power-enhancing item, whereby she becomes the founder of super heroes.
Klüdevak Ancestor of the royal lineage of hermaphrodites.
Sigudalg I
Sigudalg II


see article: hurdelhabadan calendar